realistic-style
Installation
SKILL.md
Realistic Style Specialist
Physically accurate materials. Real-world scale. High-poly to baked low-poly pipeline. AAA standards.
When to Use
- AAA game assets requiring realism
- Cinematic renders
- Photogrammetry scan cleanup
- Product visualization
- Architectural visualization
Core Standards
- Real-world scale — 1 Blender unit = 1 meter; verify all dimensions
- PBR accuracy — Physically plausible material values
- High-poly to low-poly — Sculpt/scan → bake → game mesh
- Micro-detail via textures — Not geometry at distance
- Reference-driven — Match real-world photography