sculpting
Installation
SKILL.md
Sculpting
High-frequency surface detail pass. Know when to sculpt vs model vs bake.
When to Sculpt
| Sculpt | Don't Sculpt |
|---|---|
| Organic wrinkles, pores | Hard surface panel lines |
| Creature skin detail | Modular kit pieces |
| Damage, wear, dents | Anything needing clean UVs directly |
| Character likeness refinement | Lowpoly style assets |
| Hero asset micro-detail | Background props |