texture-workflow
Installation
SKILL.md
Texture Workflow
Bake high-poly detail to efficient texture sets. Optimize memory. Engine-ready outputs.
When to Use
- Baking sculpt detail to normal maps
- Creating texture atlases for modular kits
- PBR texture set generation
- Decal placement and blending
- Texture memory optimization
Workflow
High/Low Poly Setup → Cage Setup → Bake Maps → Composite
→ Atlas Pack → Engine Format Export → Validation