setup-roblox-skills

Installation
SKILL.md

Setup Roblox Skills

Wire the Roblox skill pack into a specific game project so every skill knows the lifecycle, its neighbors, and where this project tracks work — and so each skill ends by suggesting what to run next.

This is a prompt-driven skill, not a script. Explore, ask a few short questions, confirm, then write.

The tracker is for planning, not code. The game's Luau code and instances live in the Roblox cloud experience and are edited through Studio MCP (roblox-studio-workflow) — never committed to Git. Git / the tracker holds only planning artifacts: ROADMAP.md, PRDs, slices, and UI design briefs. Make this explicit when setting up.

What it writes

  1. A ## Roblox Skills block in the project's CLAUDE.md, containing:
    • the game-development lifecycle map (phases → which skills run in each),
    • the skill catalog — every skill's one-line purpose, use when, and trigger words,
    • the next-skill routing convention: at the end of any skill, tell the user which skill to run next. The canonical block is claude-block.md — inject it verbatim (trimming any skill folders this project doesn't have installed).
  2. docs/agents/ config files: the tracker, the triage labels, and the UI design artifact layout.

Process

Installs
88
GitHub Stars
31
First Seen
Aug 2, 2026