threejs-webgl
Three.js WebGL/WebGPU Development
Overview
Three.js is the industry-standard JavaScript library for creating 3D graphics in web browsers using WebGL and WebGPU. This skill provides comprehensive guidance for building performant, interactive 3D experiences including scenes, cameras, renderers, geometries, materials, lights, textures, and animations.
Core Concepts
Scene Graph Architecture
Three.js uses a hierarchical scene graph where all 3D objects are organized in a tree structure:
Scene
├── Camera
├── Lights
│ ├── AmbientLight
│ ├── DirectionalLight
│ └── PointLight
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