three-particle-gpgpu

Pass

Audited by Gen Agent Trust Hub on Aug 30, 2026

Risk Level: SAFEDYNAMIC_EXECUTION
Full Analysis
  • [DYNAMIC_EXECUTION]: The skill uses static GLSL strings that are compiled by the GPU at runtime via the GPUComputationRenderer. While this involves runtime compilation, it is a standard and safe implementation required for the skill's primary purpose of graphics simulation.\n- [SAFE]: The implementation includes defensive programming measures such as a delta-time cap (Math.min(delta, 0.05)) to prevent physics calculation errors and instability when the execution context is interrupted.\n- [SAFE]: The skill follows proper resource lifecycle management by disposing of textures, geometries, and materials, which prevents memory leaks in the WebGL context.
Audit Metadata
Risk Level
SAFE
Analyzed
Aug 30, 2026, 05:49 PM
Security Audit — agent-trust-hub — three-particle-gpgpu