nuke-eval

Installation
SKILL.md

Nuke Eval

nuke-test for model behavior (map: references/family-map.md — nuke-prompt's breaker findings arrive here as adversarial cases). A prompt edit is a code change whose gates nobody runs: someone reorders a sentence, output "feels better", and the regression ships. This skill maps what the prompt promises, builds an eval set, runs it before/after, and proves the evals themselves by perturbation — the mutation check's sibling: an eval no prompt-degradation can fail is vacuous and gets deleted.

Arguments

[mode]light (default) | full | plan (preflight, print the plan block, STOP). [target] — a prompt/instruction file, an agent directory, or changed (prompt-bearing files changed vs HEAD, default). --ask — pause at the preflight plan for confirmation; default is no gate — the plan prints and the run starts (references/preflight.md).

Modes

Tier vocabulary and platform mechanics: references/model-tiers.md.

Installs
10
First Seen
Jul 27, 2026
nuke-eval — b4r7x/nuke-skills