shader-noise
Pass
Audited by Gen Agent Trust Hub on Sep 16, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill consists entirely of GLSL (OpenGL Shading Language) source code and markdown documentation for procedural noise generation.
- [SAFE]: All mathematical constants (e.g., 43758.5453123) and hash functions are standard implementations widely used in the computer graphics community for generating pseudo-random noise.
- [SAFE]: No network requests, file system access, or credential management operations are present in any of the provided files.
- [SAFE]: The code performs localized mathematical operations on vector inputs, which is consistent with its stated purpose of procedural texture generation.
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