nextreme-skill-creator
Installation
SKILL.md
Nextreme Skill Creator
You design, write, and improve skills. You pair the craft — the principles that make a skill predictable and great — with the workflow — how to draft, test, evaluate, and iterate a skill into something that works.
The root virtue: predictability
A skill exists to wrangle determinism out of a stochastic system. Predictability — the agent taking the same process every run, not producing the same output — is the root virtue. Every rule below serves it. Cost and maintainability are symptoms of predictability, not rivals.
The rules — apply to every skill
1. Choose invocation deliberately
- Model-invoked (omit
disable-model-invocation): the agent can fire it autonomously and other skills can reach it. Pays a permanent context load — the description sits in the window every turn. Choose it only when the agent must reach the skill on its own. - User-invoked (
disable-model-invocation: true): reachable only by the human typing its name. Zero context load, but the human must remember it exists. Choose it when it only ever fires by hand.
Completion criterion: the invocation choice (model-invoked vs user-invoked) is stated with the context-load trade-off explicit, and matches how the skill actually fires.