unity-architecture
Installation
SKILL.md
Unity Architecture Advisor
Use this before generating lots of gameplay scripts or when the user asks for a cleaner architecture.
Workflow
- Identify scope: prototype, small game, or long-lived project.
- Define the core loop and the minimum runtime systems needed.
- Recommend the smallest architecture that fits the scope.
- Separate:
- scene/bootstrap layer
- gameplay/domain logic
- data/config assets
- view/presentation layer
- Call out what should stay simple now vs what is worth abstracting.
Output Format
When using this skill, structure the advice as: