unity-asset

Installation
SKILL.md

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Organizing project assets
  • Importing or relocating files
  • Querying asset metadata
  • Scripting AssetDatabase operations
  • 整理工程资源、导入或移动文件、查询资源元数据、脚本化 AssetDatabase 操作

Unity Asset Skills

BATCH-FIRST: Use *_batch skills when operating on 2+ assets.

Operating Mode

  • Approval:本模块 Mixed —— asset_find / asset_get_info / asset_get_labelsSkillMode.SemiAuto,可直接执行;写类 skill (asset_move / asset_move_batch / asset_duplicate / asset_create_folder / asset_create_folder_batch / asset_refresh / asset_reimport* / asset_set_labels) 走默认 SkillMode.FullAuto,需 grant。
  • Auto / Bypass:FullAuto 直接执行。
  • 含 NeverInSemi 高危 skillasset_import / asset_import_batch (标 RiskLevel = "high" —— 写入项目);asset_delete / asset_delete_batch (Operation.Delete)。这些在 Approval/Auto 下返 MODE_FORBIDDEN,仅 Bypass 或 Allowlist 命中可调。
Installs
66
GitHub Stars
1.7K
First Seen
Mar 14, 2026
unity-asset — besty0728/unity-skills