unity-asset
Installation
SKILL.md
Unity Asset Skills
BATCH-FIRST: Use
*_batchskills when operating on 2+ assets.
Operating Mode
- Approval:本模块 Mixed ——
asset_find/asset_get_info/asset_get_labels标SkillMode.SemiAuto,可直接执行;写类 skill (asset_move/asset_move_batch/asset_duplicate/asset_create_folder/asset_refresh/asset_reimport*/asset_set_labels) 走默认SkillMode.FullAuto,需 grant。 - Auto / Bypass:FullAuto 直接执行。
- 含 NeverInSemi 高危 skill:
asset_import(标RiskLevel = "high"—— 写入项目);asset_delete/asset_delete_batch(Operation.Delete)。这些在 Approval/Auto 下返MODE_FORBIDDEN,仅 Bypass 或 Allowlist 命中可调。
DO NOT (common hallucinations):
asset_createdoes not exist → useasset_create_folder(folders),material_create(materials),script_create(scripts)asset_renamedoes not exist → useasset_movewith new pathasset_searchdoes not exist → useasset_findwith searchFilter syntax (e.g.t:Texture2D player)asset_copydoes not exist → useasset_duplicate