unity-batch
Pass
Audited by Gen Agent Trust Hub on May 4, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill defines tools for Unity asset and scene management using a batch processing workflow. All operations are scoped to the Unity environment context.
- [SAFE]: A 'preview-before-execute' guardrail is enforced, requiring a
confirmTokenfrom a preview operation to be passed tobatch_execute. This structure mitigates the risk of unauthorized or accidental bulk modifications. - [SAFE]: Data processing is restricted to Unity-specific JSON query envelopes and asset paths. There is no evidence of external network communication, hardcoded credentials, or sensitive local file system access.
- [SAFE]: The skill includes async job management (polling, status, logs) using internal identifiers (
jobId), which is standard for long-running batch tasks in this context.
Audit Metadata