unity-bookmark

Installation
SKILL.md

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Saving or restoring Scene View viewpoints
  • Bookmarking camera angles
  • Navigating saved scene locations
  • 保存或恢复场景视角、收藏机位、在已存位置间切换

Bookmark Skills

Save and recall Scene View camera positions.

Guardrails

Operating Mode (v1.9 three-tier):

  • Approval (default): 只有 bookmark_listSkillMode.SemiAuto(纯读),Approval 模式下可直接执行,无需走 grant 协议。bookmark_setOperation.Create,写入书签表)与 bookmark_gotoOperation.Execute,改动编辑器选中对象与 Scene View 视角)都有副作用,走默认 SkillMode.FullAuto,Approval 模式下需 grant。与 workflow 模块文档保持一致(以 C# WorkflowSkills.cs 的特性标注为准)。
  • Auto / Bypass: SemiAuto and FullAuto run directly.
  • Auto-forbidden in this module: bookmark_delete (SkillOperation.Delete). Reachable only under Bypass mode or via a user-managed Allowlist entry; the grant flow returns MODE_FORBIDDEN. Bookmarks themselves are in-memory only — bookmark_delete only removes the entry, no asset I/O.
Installs
59
GitHub Stars
1.7K
First Seen
Mar 14, 2026
unity-bookmark — besty0728/unity-skills