unity-camera
Installation
SKILL.md
Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via
GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
Triggers
- Framing the Scene View
- Creating or adjusting cameras
- Tweaking FOV or clipping planes
- 取景 Scene View、创建或调整相机、修改 FOV 或裁剪面
Camera Skills
Control the Scene View camera and Game Cameras (creation, transform, properties, screenshot, culling, orthographic toggle).
Operating Mode
- Approval (default): mutating skills (
camera_set_transform,camera_create,camera_set_properties,camera_set_culling_mask,camera_screenshot,camera_sceneview_screenshot,camera_set_orthographic,camera_align_view_to_object,camera_look_at) need user grant; grant triggers a single server-side execution that returns the result. - Auto / Bypass: those skills execute directly.
- Query skills (
camera_get_info,camera_get_properties,camera_list) areSkillMode.SemiAuto— they run in all three modes without grant. - This module contains no Delete / PlayMode / Reload / high-risk skills (no NeverInSemi).