unity-component

Installation
SKILL.md

Triggers

  • Attaching or removing components
  • Copying components between objects
  • Toggling components
  • Reading/writing serialized fields
  • 挂载或移除组件、在对象间复制组件、开关组件、读写序列化字段

Unity Component Skills

Add, remove, copy, toggle and edit components. Parameters come from the schema (recommend includeSchema=true or /skills/schema?names=), which notes the non-obvious ones — never from a skill's name. Execution, dryRun and verification rules: root SKILL.md.

Operating Mode

component_list, component_get_methods, component_get_methods_batch, component_get_properties, component_get_serialized_properties are SemiAuto (read-only); every writer is FullAuto. component_remove / component_remove_batch (Operation.Delete) and component_invoke_method* (high risk) are NeverInSemi: MODE_FORBIDDEN under Approval/Auto, run only under Bypass or an Allowlist hit → operating mode.

Shared rules

Installs
84
GitHub Stars
1.9K
First Seen
Mar 14, 2026