unity-navmesh
Installation
SKILL.md
Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via
GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
Triggers
- Setting up navigation
- Baking a NavMesh
- Testing agent paths
- Tuning bake parameters
- 搭建导航、烘焙 NavMesh、测试 Agent 路径、调整烘焙参数
NavMesh Skills
Bake / clear NavMesh data, calculate paths, sample positions, and configure NavMeshAgent / NavMeshObstacle components.
Operating Mode
- Approval:查询类 skill(
navmesh_calculate_path/navmesh_sample_position/navmesh_get_settings,源码标SkillMode.SemiAuto)直接执行;变更类(navmesh_bake/navmesh_add_agent/navmesh_set_agent/navmesh_add_obstacle/navmesh_set_obstacle/navmesh_set_area_cost,标SkillMode.FullAuto)需用户 grant,grant 后服务端一步执行返结果。 - Auto / Bypass:所有未被禁列表拦截的 skill 直接执行。
- 本模块含 Delete 类 skill:
navmesh_clear标记为SkillOperation.Delete,会被IsForbiddenInSemi静态拦截 —— 仅 Bypass 模式或将其加入 Allowlist 才能调用。 navmesh_bake同步阻塞主线程;大场景可能很慢,调用前提醒用户。