unity-optimization
Installation
SKILL.md
Optimization Skills
Optimize project assets (Textures, Models).
Operating Mode
- Approval: 只读分析类 skill(
optimize_analyze_scene/optimize_find_large_assets/optimize_get_static_flags/optimize_find_duplicate_materials/optimize_analyze_overdraw,标SkillMode.SemiAuto)直接执行;写型 skill(optimize_textures/optimize_mesh_compression/optimize_audio_compression/optimize_set_static_flags/optimize_set_lod_group,默认SkillMode.FullAuto)需用户 grant,grant 后一步执行返结果。 - Auto / Bypass: 直接执行。
- 本模块不含 Delete / PlayMode / Reload / RiskLevel=high 类 skill —— 写型 skill 改的是 Importer / 组件设置,会重新导入资源,但不会触发 Domain Reload,也不会被
IsForbiddenInSemi拦截。批量操作前务必检查筛选范围(filter/assetType),改完无 dry-run 回滚。
DO NOT (common hallucinations):
optimize_scene/optimization_rundo not exist → use specific skills:optimize_analyze_scene,optimize_find_large_assets,optimize_find_duplicate_materials, etc.optimize_compress/optimize_compress_textures/optimize_compress_meshes/optimize_compress_audiodo not exist → useoptimize_textures(textures),optimize_mesh_compression(meshes),optimize_audio_compression(audio)optimize_set_lod/optimize_setup_loddo not exist → useoptimize_set_lod_group- Optimization skills are analysis + action tools — always review results before applying batch changes