unity-shadergraph-design
Installation
SKILL.md
Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via
GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
Triggers
- Building or reviewing Shader Graphs
- Structuring node chains or SubGraphs
- Laying out blackboard/keywords
- Following URP/HDRP graph recipes
- 构建或审查 Shader Graph、组织节点链或 SubGraph、布置黑板/关键字、参考 URP/HDRP 图配方
ShaderGraph - Design Rules
Advisory module. Read this before giving Shader Graph guidance. The goal is to keep recommendations anchored to actual package/source behavior, not stale model memory.
Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).