unity-test
Test Skills
Run and manage Unity tests.
Guardrails
Mode: Full-Auto required
DO NOT (common hallucinations):
test_run_alldoes not exist → usetest_runortest_run_by_nametest_create_templatedoes not exist → usetest_create_editmodeortest_create_playmodetest_get_statusdoes not exist → usetest_get_resultwithjobIdfrom test run- Test skills are async — they return a
jobId, poll withtest_get_result(jobId) - Unity Test Runner is serialized here: do not start a second
test_runwhile another test job is still active - Prefer
unity_skills.get_skills(category="Test")orGET /skills/schemafor exact signatures instead of guessing from memory
Routing:
- For compile error checking → use
debugmodule'sdebug_check_compilation - For test script creation →
test_create_editmode/test_create_playmode, then modify viascriptmodule
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