unity-validation
Installation
SKILL.md
Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via
GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
Triggers
- Checking broken or missing references
- Validating scene/project integrity
- Cleaning up before a build
- 检查断裂或丢失引用、校验场景/项目完整性、构建前清理
Unity Validation Skills
Maintain project health - find problems, clean up, and validate your Unity project.
Operating Mode
- Approval: 只读分析 skill(
validate_scene/validate_find_missing_scripts/validate_find_unused_assets/validate_texture_sizes/validate_project_structure/validate_missing_references/validate_mesh_collider_convex/validate_shader_errors,标SkillMode.SemiAuto)直接执行;含 Delete 的 skill(validate_cleanup_empty_folders标Analyze | Delete、validate_fix_missing_scripts标Execute | Delete,默认SkillMode.FullAuto)需用户 grant。 - Auto / Bypass: 直接执行。
- 本模块含 Delete 类高危 skill:
validate_cleanup_empty_folders/validate_fix_missing_scripts一旦dryRun=false即真删;它们在 Approval / Auto 下被IsForbiddenInSemi自动拦截,仅 Bypass 或 Allowlist 命中可执行。强烈建议先用dryRun=true预览。