unity-yaml-editing

Installation
SKILL.md

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Hand-editing YAML when REST cannot reach
  • Fixing m_Script GUIDs or broken fileID references
  • Fixing .meta files or merge conflicts
  • REST 无法触达时手编 YAML、修复 m_Script GUID 或断裂 fileID 引用、修复 .meta 文件或合并冲突

YAML Editing - Safe Hand-Edit Rules

Advisory module. This is operational guidance for directly editing Unity serialized YAML text when the REST skills (and the Editor itself) cannot do the job. Hand-editing YAML is the last resort, not a shortcut.

Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

When To Load / When NOT

Prefer REST first. For normal object/asset work, use the REST skills — they keep serialization valid for you:

Installs
37
GitHub Stars
1.7K
First Seen
Jun 7, 2026
unity-yaml-editing — besty0728/unity-skills