godot-interactive

Installation
SKILL.md

Godot Interactive Testing Skill

Playwright-like interaction loop for Godot games via MCP. Launch, observe, click, inspect, and manipulate a running game through a bridge autoload.

Overview

This skill enables LLM-driven interactive testing of Godot games through the godot-mcp MCP server and a GodotMCPBridge autoload. You can:

  • Launch and stop Godot projects via MCP
  • Capture viewport screenshots automatically or on-demand
  • Inspect the scene tree with Control node positions and text
  • Simulate clicks, key presses, and input actions
  • Read and write node properties at runtime
  • Implement iterative test/debug loops (observe → inspect → interact → observe)

This is particularly useful for:

  • Automated UI testing
  • Debugging visual issues
  • Verifying game state without manual playtesting
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Installs
5
GitHub Stars
45
First Seen
Mar 30, 2026