gamedev-camera-systems
Pass
Audited by Gen Agent Trust Hub on Oct 12, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill's primary purpose is to provide architectural and implementation guidance for camera systems in game development.
- [SAFE]: Code snippets provided are standard GDScript (Godot) and conceptual C# (Unity/Cinemachine) logic for movement interpolation, input handling, and collision detection.
- [SAFE]: No network operations, unauthorized file system access, or credential harvesting patterns were detected.
- [SAFE]: No obfuscation, prompt injection, or malicious persistence mechanisms are present in the provided instructions or reference files.
Audit Metadata