godot-camera-systems
Pass
Audited by Gen Agent Trust Hub on Oct 12, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill consists of documentation and local GDScript files for the Godot game engine. All code patterns are standard game development practices for camera manipulation, such as interpolation (lerp), physics raycasting for occlusion, and viewport management.
- [SAFE]: No network operations, file system access, or credential handling are present in any of the scripts or the main skill file.
- [SAFE]: No obfuscation, dynamic code execution, or remote dependencies were detected. The scripts operate entirely within the context of Godot's node hierarchy.
Audit Metadata