godot-genre-metroidvania
Pass
Audited by Gen Agent Trust Hub on Oct 12, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill implements standard game persistence using the
user://directory in Godot, which is the intended location for application-specific data. No sensitive system files are accessed. - [SAFE]: Scene transitions and room loading utilize
ResourceLoaderandcall_deferred, which are best practices for stable state changes in the Godot engine. - [SAFE]: Communication between entities is handled through Godot's built-in group system (
call_group) and signals, avoiding dangerous direct memory manipulation or unsafe polling. - [SAFE]: No external network dependencies, obfuscated code, or unauthorized command executions were detected across any of the analyzed files.
Audit Metadata