godot-genre-shooter
Installation
SKILL.md
Godot 4.7 Baseline
- Expert patterns in this skill target Godot 4.7+ (stable, 2026-06-18).
- Consult the Godot 4.7 migration guide when upgrading projects from 4.6.
- NEVER assume 4.6 defaults (stretch mode, audio area_mask, RichTextLabel percent flags) without checking 4.7 migration notes.
Genre: Shooter (FPS/TPS)
Gunplay feel, responsive combat, and competitive balance define shooters.
Available Scripts
advanced_weapon_controller.gd
Expert pattern for recoil, bloom, and dual hitscan/projectile systems with object pooling notes.
Core Loop
Engage → Aim → Fire → Kill Confirm → Acquire Next