godot-genre-survival

Pass

Audited by Gen Agent Trust Hub on Aug 29, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill provides idiomatic Godot GDScript patterns for survival game mechanics. Comprehensive review of the interaction system, inventory logic, and survival vitals management reveals no malicious code, obfuscation, or unauthorized access to sensitive system resources.\n- [SAFE]: All data persistence patterns (such as saving progression via ConfigFile in survival_patterns.gd) are confined to the Godot user:// directory, ensuring that game data is handled within the application's intended sandbox.\n- [SAFE]: The code utilizes ResourceLoader in crafting_recipe_processor.gd and survival_patterns.gd for loading game assets like items and recipes. This is a standard architectural pattern in Godot and is used here appropriately for game data management without evidence of untrusted input handling.
Audit Metadata
Risk Level
SAFE
Analyzed
Aug 29, 2026, 11:52 AM