godot-inventory-system

Pass

Audited by Gen Agent Trust Hub on Oct 12, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill uses Godot's built-in Resource system for item management, ensuring performance and stability while avoiding bloat.
  • [SAFE]: Persistence logic in inventory_persistence.gd correctly uses ResourceSaver and ResourceLoader for managing local game state, which is the standard and intended usage for Godot projects.
  • [SAFE]: File system access via DirAccess and loading mechanisms in item_database_loader.gd are appropriately scoped to the local project directory (res://).
  • [SAFE]: No obfuscation, data exfiltration, or unauthorized command execution patterns were found in the scripts or documentation.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 12, 2026, 08:01 PM