godot-navigation-pathfinding

Installation
SKILL.md

Godot 4.7 Baseline

  • Expert patterns in this skill target Godot 4.7+ (stable, 2026-06-18).
  • Consult the Godot 4.7 migration guide when upgrading projects from 4.6.
  • NEVER assume 4.6 defaults (stretch mode, audio area_mask, RichTextLabel percent flags) without checking 4.7 migration notes.

Navigation & Pathfinding

NavigationServer-powered pathfinding with avoidance and dynamic obstacles define robust AI movement.

Available Scripts

dynamic_nav_manager.gd

Expert runtime navigation mesh updates for moving platforms.

server_navigation_setup.gd

Low-level NavigationServer3D usage (bypassing nodes). Creates maps, regions, and registers navmeshes entirely via RID for maximum performance.

Installs
12
GitHub Stars
28
First Seen
Aug 29, 2026