godot-particles
Installation
SKILL.md
Godot 4.7 Baseline
- Expert patterns in this skill target Godot 4.7+ (stable, 2026-06-18).
- Consult the Godot 4.7 migration guide when upgrading projects from 4.6.
- NEVER assume 4.6 defaults (stretch mode, audio area_mask, RichTextLabel percent flags) without checking 4.7 migration notes.
Particle Systems
GPU-accelerated rendering, material-based configuration, and sub-emitters define performant VFX.
Available Scripts
vfx_shader_manager.gd
Expert custom shader integration for advanced particle VFX.
particle_burst_emitter.gd
One-shot particle bursts with auto-cleanup - essential for VFX systems.