godot-platform-vr

Pass

Audited by Gen Agent Trust Hub on Oct 12, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill consists of standard Godot Engine GDScript implementations for VR mechanics such as OpenXR initialization, hand tracking, locomotion, and physics-based interactions. All operations are confined to the game engine's internal APIs (XRServer, XRInterface, AudioServer).
  • [INDIRECT_PROMPT_INJECTION]: The skill ingests hardware-level data from XR devices (e.g., XRServer.get_play_area(), XRController3D button events, and XRHandModifier3D joint data). These data sources are not capable of carrying natural language instructions that could influence the agent's logic. The available capabilities (e.g., reparent(), trigger_haptic_pulse(), move_and_slide()) are restricted to managing the game's scene tree and user feedback, presenting no risk of downstream privilege escalation or data exfiltration.
  • [NO_CODE]: No external binary dependencies, shell scripts, or remote code patterns were found. All scripts are local GDScript files that do not involve network operations or sensitive file system access.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 12, 2026, 08:01 PM