godot-prompter-csharp-signals

Pass

Audited by Gen Agent Trust Hub on Oct 12, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill provides documentation and code examples for Godot engine development using C#. It follows standard practices for the Godot 4.x C# API, including the use of partial classes and source-generated constants.
  • [SAFE]: The skill emphasizes correct memory management by instructing developers to explicitly disconnect signals in the _ExitTree() method to avoid memory leaks and ObjectDisposedException errors, which is a common pitfall in Godot C# development.
  • [SAFE]: No suspicious patterns such as prompt injection, data exfiltration, or unauthorized command execution were detected. The code snippets provided are limited to standard game logic and engine interactions.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 12, 2026, 08:01 PM