godot-prompter-godot-testing

Pass

Audited by Gen Agent Trust Hub on Oct 12, 2026

Risk Level: SAFEEXTERNAL_DOWNLOADSCOMMAND_EXECUTIONINDIRECT_PROMPT_INJECTION
Full Analysis
  • [EXTERNAL_DOWNLOADS]: The skill provides instructions for installing third-party testing frameworks via GitHub repositories and official package registries.
  • Instructions for adding gdUnit4 from https://github.com/MikeSchulze/gdUnit4.git via git submodules.
  • Instructions for adding GUT from https://github.com/bitwes/Gut.git via git submodules.
  • Instructions for adding the gdUnit4.api package via the .NET NuGet registry.
  • A GitHub Actions example that utilizes the chickensoft-games/setup-godot action to provision the Godot engine in a CI environment.
  • [COMMAND_EXECUTION]: The skill provides documentation on executing shell commands to run test suites headlessly.
  • Commands involve invoking the Godot binary with specific arguments to execute GDScript-based runners (e.g., godot --headless -s addons/gut/gut_cmdln.gd).
  • These are standard procedures for Godot engine automation and unit testing.
  • [INDIRECT_PROMPT_INJECTION]: The skill processes project source code and test files to provide feedback, creating a surface for indirect prompt injection.
  • Ingestion points: Reads GDScript and C# files from res://src/ and res://tests/ as specified in SKILL.md.
  • Boundary markers: None explicitly defined in the prompts; relies on the agent's interpretation of standard project structures.
  • Capability inventory: Uses shell command execution for Godot CLI operations and file system access for code review.
  • Sanitization: No explicit sanitization or filtering is performed on the ingested code before analysis.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 12, 2026, 08:01 PM