godot-prompter-godot-testing
Pass
Audited by Gen Agent Trust Hub on Oct 12, 2026
Risk Level: SAFEEXTERNAL_DOWNLOADSCOMMAND_EXECUTIONINDIRECT_PROMPT_INJECTION
Full Analysis
- [EXTERNAL_DOWNLOADS]: The skill provides instructions for installing third-party testing frameworks via GitHub repositories and official package registries.
- Instructions for adding
gdUnit4fromhttps://github.com/MikeSchulze/gdUnit4.gitvia git submodules. - Instructions for adding
GUTfromhttps://github.com/bitwes/Gut.gitvia git submodules. - Instructions for adding the
gdUnit4.apipackage via the .NET NuGet registry. - A GitHub Actions example that utilizes the
chickensoft-games/setup-godotaction to provision the Godot engine in a CI environment. - [COMMAND_EXECUTION]: The skill provides documentation on executing shell commands to run test suites headlessly.
- Commands involve invoking the Godot binary with specific arguments to execute GDScript-based runners (e.g.,
godot --headless -s addons/gut/gut_cmdln.gd). - These are standard procedures for Godot engine automation and unit testing.
- [INDIRECT_PROMPT_INJECTION]: The skill processes project source code and test files to provide feedback, creating a surface for indirect prompt injection.
- Ingestion points: Reads GDScript and C# files from
res://src/andres://tests/as specified inSKILL.md. - Boundary markers: None explicitly defined in the prompts; relies on the agent's interpretation of standard project structures.
- Capability inventory: Uses shell command execution for Godot CLI operations and file system access for code review.
- Sanitization: No explicit sanitization or filtering is performed on the ingested code before analysis.
Audit Metadata