godot-prompter-input-handling

Pass

Audited by Gen Agent Trust Hub on Oct 12, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill is a collection of educational resources for game developers using the Godot Engine. It contains standard GDScript and C# implementations for input mapping, event handling, and device detection.
  • [SAFE]: Persistent storage examples utilize the user:// directory, which is the designated sandbox for application-specific data in Godot. The use of str_to_var and var_to_str for serializing input events is a common pattern for local configuration management in this context.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 12, 2026, 08:01 PM