godot-prompter-input-handling
Pass
Audited by Gen Agent Trust Hub on Oct 12, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill is a collection of educational resources for game developers using the Godot Engine. It contains standard GDScript and C# implementations for input mapping, event handling, and device detection.
- [SAFE]: Persistent storage examples utilize the
user://directory, which is the designated sandbox for application-specific data in Godot. The use ofstr_to_varandvar_to_strfor serializing input events is a common pattern for local configuration management in this context.
Audit Metadata