godot-prompter-multiplayer-sync
Pass
Audited by Gen Agent Trust Hub on Oct 12, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill contains only documentation and standard GDScript/C# code snippets for game development within the Godot Engine environment. All logic is transparent and follows established multiplayer networking patterns for state replication and reconciliation.
- [SAFE]: There are no indicators of prompt injection, data exfiltration, or malicious command execution. The skill does not reference any external dependencies, remote scripts, or sensitive file paths.
- [SAFE]: The code patterns provided for lag compensation and client-side prediction are standard industry practices for authoritative server models and do not introduce security vulnerabilities to the AI agent or the host environment.
Audit Metadata