godot-resource-data-patterns
Installation
SKILL.md
Godot 4.7 Baseline
- Expert patterns in this skill target Godot 4.7+ (stable, 2026-06-18).
- Consult the Godot 4.7 migration guide when upgrading projects from 4.6.
- NEVER assume 4.6 defaults (stretch mode, audio area_mask, RichTextLabel percent flags) without checking 4.7 migration notes.
Resource & Data Patterns
Resource-based design, typed arrays, and serialization define reusable, inspector-friendly data structures.
Available Scripts
custom_data_resource.gd
Pattern for defining serialized data containers (Items, Spells, Stats) for the Inspector.
resource_flyweight_caching.gd
Expert example of the Flyweight pattern for memory-efficient resource sharing.