godot-resource-data-patterns

Installation
SKILL.md

Godot 4.7 Baseline

  • Expert patterns in this skill target Godot 4.7+ (stable, 2026-06-18).
  • Consult the Godot 4.7 migration guide when upgrading projects from 4.6.
  • NEVER assume 4.6 defaults (stretch mode, audio area_mask, RichTextLabel percent flags) without checking 4.7 migration notes.

Resource & Data Patterns

Resource-based design, typed arrays, and serialization define reusable, inspector-friendly data structures.

Available Scripts

custom_data_resource.gd

Pattern for defining serialized data containers (Items, Spells, Stats) for the Inspector.

resource_flyweight_caching.gd

Expert example of the Flyweight pattern for memory-efficient resource sharing.

Installs
13
GitHub Stars
28
First Seen
Aug 29, 2026