godot-rpg-stats

Pass

Audited by Gen Agent Trust Hub on Oct 12, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill uses Godot's built-in Resource and RefCounted classes for data management and logic, which is the recommended practice for game character systems.
  • [DATA_EXPOSURE_AND_EXFILTRATION]: No network operations or sensitive data access patterns were found. The use of user://player_stats.tres in persistent_character_stats.gd is a standard and secure method for local game data persistence in Godot.
  • [DYNAMIC_EXECUTION]: While the skill uses load() for character statistics, it targets a static, predefined local path (user://player_stats.tres) rather than untrusted or computed external paths, which is standard for game development and presents no immediate risk in this context.
  • [PROMPT_INJECTION]: The skill's instructions in SKILL.md use instructional language to guide the AI in following Godot development best practices and do not attempt to override system safety protocols.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 12, 2026, 08:04 PM