godot-scene-management
Installation
SKILL.md
Godot 4.7 Baseline
- Expert patterns in this skill target Godot 4.7+ (stable, 2026-06-18).
- Consult the Godot 4.7 migration guide when upgrading projects from 4.6.
- NEVER assume 4.6 defaults (stretch mode, audio area_mask, RichTextLabel percent flags) without checking 4.7 migration notes.
Scene Management
Async loading, transitions, instance pooling, and caching define smooth scene workflows.
Available Scripts
background_resource_loader.gd
Expert asynchronous scene loading with progress tracking and thread-safe transition.
scene_transition_manager.gd
Clean implementation of scene fades and transitions using Tweens and Shaders.