godot-state-machine-advanced

Pass

Audited by Gen Agent Trust Hub on Oct 12, 2026

Risk Level: SAFEDYNAMIC_EXECUTION
Full Analysis
  • [DYNAMIC_EXECUTION]: The hsm_resource_state_loader.gd script implements a data-driven approach to state management by dynamically creating nodes and assigning scripts at runtime using set_script(). This behavior is a standard and idiomatic pattern in Godot development for loading AI configurations from project resources (.tres files), allowing designers to swap behaviors without modifying core engine logic. The scripts are loaded from internal resources rather than untrusted external sources.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 12, 2026, 08:01 PM