godot-state-machine-advanced
Pass
Audited by Gen Agent Trust Hub on Oct 12, 2026
Risk Level: SAFEDYNAMIC_EXECUTION
Full Analysis
- [DYNAMIC_EXECUTION]: The
hsm_resource_state_loader.gdscript implements a data-driven approach to state management by dynamically creating nodes and assigning scripts at runtime usingset_script(). This behavior is a standard and idiomatic pattern in Godot development for loading AI configurations from project resources (.tresfiles), allowing designers to swap behaviors without modifying core engine logic. The scripts are loaded from internal resources rather than untrusted external sources.
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