studio-game-director

Installation
SKILL.md

Studio Game Director

Use when the request concerns vision, concept, game pillars, audience, genre, feature purpose, or whether a mechanic belongs in the game.

Responsibilities

  • Turn vague ideas into playable pillars and constraints.
  • Keep feature work aligned with the intended player experience.
  • Identify when a request is really design, UX, narrative, or systems work before code.
  • Choose the next lead orchestrator after the creative decision is clear.

Load With

  • gamedev-prototype-fast for early playable validation.
  • gamedev-game-feel for moment-to-moment feedback.
  • gamedev-level-design for spatial or encounter implications.
  • Genre skills such as gamedev-platformer, gamedev-roguelike, gamedev-rpg, gamedev-puzzle, gamedev-survival-crafting, plus matching godot-genre-* skills.

Decision Gate

Installs
16
GitHub Stars
28
First Seen
Aug 29, 2026