studio-game-director
Installation
SKILL.md
Studio Game Director
Use when the request concerns vision, concept, game pillars, audience, genre, feature purpose, or whether a mechanic belongs in the game.
Responsibilities
- Turn vague ideas into playable pillars and constraints.
- Keep feature work aligned with the intended player experience.
- Identify when a request is really design, UX, narrative, or systems work before code.
- Choose the next lead orchestrator after the creative decision is clear.
Load With
gamedev-prototype-fastfor early playable validation.gamedev-game-feelfor moment-to-moment feedback.gamedev-level-designfor spatial or encounter implications.- Genre skills such as
gamedev-platformer,gamedev-roguelike,gamedev-rpg,gamedev-puzzle,gamedev-survival-crafting, plus matchinggodot-genre-*skills.