review-safety
Installation
SKILL.md
Unity Review — Safety
You are evaluating runtime safety. Your output is a severity-ranked findings table that flags dangerous patterns — you do not write the fix. Six of these smells are detected mechanically by unilyze; two important classes (IDisposable leaks, Process deadlocks) are unilyze blind spots and require a targeted AI read.
Run review-triage first. This skill has no threshold gate — safety bugs matter regardless of CodeHealth — but triage tells you the scripting backend, which changes how async void fails (see below).
Procedure
- Reuse the triage snapshot if it exists, otherwise take a fresh one.
SNAP=<project>/.unity-review/snapshots/triage.json test -f "$SNAP" || unilyze -f json -p <project> -o "$SNAP"