unity-ci
Installation
SKILL.md
Unity CI/CD with GameCI
A GitHub Actions pipeline for Unity projects built on GameCI. It compiles, tests, gates on code-health regressions, then builds and uploads per-platform artifacts. Everything runs headless in CI with a floating Personal license.
When to invoke
- Setting up CI for a new Unity project and you want compile + test + build coverage in one workflow.
- Adding a code-health quality gate (
unilyze) as a required PR check. - Debugging a Unity build that passes locally but fails in Actions (usually license activation or a missing
Library/cache).
Pipeline stages
Run in this order — each stage gates the next, so failures surface cheapest-first: