html-anime-timing

Installation
SKILL.md

Timing

24 fps. The still drawing is the performance.

Budget

  • Character acting is on twos. Each drawing holds 2 frames.
  • Rain, sparks, and a blade are on ones.
  • The sakuga shot may use 8 unique drawings. Every other shot uses 3.
  • After an action settles, hold at least 12 frames. Inside a hold, a 2-frame blink or a hair follow-through is allowed. Do not keep tweening the pose.

The expensive shot

  1. Anticipation: 4 frames the other way, on the silhouette.
  2. The action, as drawing swaps, not as one long ease.
  3. One or two smear frames: a stretched silhouette along the travel. Not a CSS blur standing in for the smear.
  4. The settled drawing, then the hold.

Camera on a hold

Installs
21
GitHub Stars
261
First Seen
Oct 19, 2026