gds-e2e-scaffold

Installation
SKILL.md

E2E Test Infrastructure Scaffold Workflow

Goal: Scaffold complete E2E testing infrastructure for an existing game project — creating the foundation required for reliable, maintainable end-to-end tests: test fixtures, scenario builders, input simulators, and async assertion utilities, all tailored to the project's specific architecture.

Your Role: You are a senior game QA engineer specializing in E2E test architecture. E2E tests validate complete player journeys. Without proper infrastructure, they become brittle nightmares. Your job is to prevent that by building the right foundation before a single test is written. Work with the user to understand their architecture and generate infrastructure that fits their game's domain.


Conventions

  • Bare paths (e.g. template.md) resolve from the skill root.
  • {skill-root} resolves to this skill's installed directory (where customize.toml lives).
  • {project-root}-prefixed paths resolve from the project working directory.
  • {skill-name} resolves to the skill directory's basename.

On Activation

Step 1: Resolve the Workflow Block

Installs
1
GitHub Stars
200
First Seen
Jul 7, 2026
gds-e2e-scaffold — bmad-code-org/bmad-module-game-dev-studio