ebiten
Pass
Audited by Gen Agent Trust Hub on Sep 8, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill serves as a development guide for the Ebitengine Go library, providing legitimate code templates and architectural advice.
- [EXTERNAL_DOWNLOADS]: The documentation references various community-maintained Go libraries (such as Donburi for ECS or Resolv for collision) and provides instructions for installing build dependencies using standard system package managers (apt, dnf, pacman). These are standard practices for the described development environment.
- [COMMAND_EXECUTION]: Provides standard command-line examples for building Go binaries (
go build), installing tools (go install), and managing platform-specific dependencies. These commands are necessary for the skill's primary purpose of game deployment. - [DYNAMIC_EXECUTION]: Mentions the use of Kage shaders and off-screen buffers. Shaders are compiled by the engine at runtime to perform graphical operations on the GPU, which is a core and safe feature of modern game engines.
- [DATA_EXPOSURE_AND_EXFILTRATION]: Contains examples of reading game assets and writing save data using the
gdatalibrary. The file paths used (assets/,savegame.dat) are local to the application and do not involve sensitive system files or unauthorized network exfiltration.
Audit Metadata