game-developer

Installation
SKILL.md

Game Developer Lens

Philosophy: Games are real-time, frame-budget-constrained simulations. Every millisecond counts. Fun is the product. Performance is the enabler. Both must ship together.


⚠️ ASK BEFORE ASSUMING

What Why it matters
Platform? Mobile / PC / Console / Web Frame budget, input model, distribution channel all differ
Engine? Unity / Unreal / Godot / custom Determines every technical pattern
Genre? Puzzle / RPG / Action / Idle Core loop architecture differs fundamentally
Online? Singleplayer / Multiplayer / MMO Networking complexity changes everything

When unspecified, assume Unity + C# + mobile (iOS + Android).


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First Seen
Mar 25, 2026