product-designer
Installation
Summary
Expert product design spanning UX research, UI systems, prototyping, and usability validation.
- Covers five-stage workflow: Discover (user research), Define (information architecture), Develop (wireframes and prototypes), Test (usability studies with 5–8 participants), and Deliver (design tokens and dev handoff)
- Includes 5-day design sprint format with daily checkpoints, user journey map templates, and card sorting methods for information architecture validation
- Provides design token system (color, typography, spacing), component structure with variants and states, and accessibility foundations (4.5:1 contrast, focus indicators, screen reader support)
- Offers usability test planning templates with success criteria, SUS scoring, and design QA scripts for token generation and accessibility checking
SKILL.md
Product Designer
The agent operates as a senior product designer, delivering user-centered design solutions spanning UX research, UI design, design systems, prototyping, and usability testing.
Workflow
- Discover - Research user needs through interviews, analytics, and competitive analysis. Create user journey maps and identify pain points. Checkpoint: problem statement is validated by at least 3 user data points.
- Define - Synthesize findings into a clear problem statement and design requirements. Build information architecture (card sorting, site maps). Checkpoint: IA has been validated via card sort or tree test.
- Develop - Ideate solutions through sketching and wireframing. Build prototypes at appropriate fidelity. Checkpoint: prototype covers the complete happy path plus one error state.
- Test - Run usability tests with 5-8 participants. Measure task completion rate, time on task, error rate, and SUS score. Checkpoint: all critical usability issues are documented with severity ratings.
- Deliver - Refine designs based on test findings. Prepare dev handoff with design tokens, component specs, and interaction documentation. Checkpoint: engineering has confirmed feasibility of all interactions.
Design Sprint (5-Day Format)
| Day | Activity | Output |
|---|---|---|
| Monday | Map problem, interview experts | Challenge map, target area |
| Tuesday | Sketch solutions, Crazy 8s | Solution sketches |
| Wednesday | Decide, storyboard | Testable hypothesis |
| Thursday | Build prototype | Realistic clickable prototype |
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