validate

Installation
SKILL.md

/validate — Canonical Validator Skill

Role: validator. Input = artifact (plan, spec, code, PR, fitness gate). Output = verdict.v1 (PASS / WARN / FAIL with rationale + findings).

Status (2026-05-08): introduced ADDITIVE in Phase 1 (m6v5.D.1 / soc-78s2v). Existing validators (council/vibe/pre-mortem/red-team/pr-validate/validation/review/scenario) stay until Phase 2 shim conversion (m6v5.D.2). Fix-C smoke (soc-wb2aa) gates Phase 2.

Modes (≤8 per Fix-F mode-flag budget)

Mode Purpose Replaces (post-Phase 2)
(default) 2-judge multi-judge consensus on any artifact /council default
--quick Inline single-agent structured review /council --quick
--deep 4-judge thorough review /council --deep
--mixed Cross-vendor (Claude + Codex), N×2 judges /council --mixed
--debate Adversarial 2-round refinement /council --debate, /red-team
--mode=post-impl Code-readiness pipeline (complexity → bug-hunt → council) /vibe
--mode=pre-impl [--target=X] Plan/spec validation; target ∈ {scenario,fitness,ratchet,scope,skill,health} /pre-mortem, /scenario, /goals measure, /ratchet, /scope, /skill-auditor, ao doctor
--mode=pr PR-shape verdict (diff review + acceptance check) /pr-validate, /review
Related skills
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boshu2/agentops
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