product-design

Installation
SKILL.md

product-design — critique, plan, then implement

Use this skill to improve an existing product experience, not just its visual polish. Diagnose what the product is asking the user to understand or do, critique that experience through a practical UX and Design of Everyday Things lens, then propose implementation changes. Do not edit until the user approves the plan.

Relationship to adjacent UI skills

  • product-design owns product intent, workflow, user role, state, copy, trust, accessibility, and the critique/approval loop for an existing experience.
  • calm-ui owns restrained visual/interface execution for React, Next.js, TypeScript, and shadcn/ui. Use its constraints during implementation when the approved plan needs visual refinement.
  • craft-ds owns creating or maintaining the single-file components/ds.tsx design-system contract. Use it only when the approved plan requires that artifact.
  • When a project runs the design-loop skill, findings from this critique lens can seed /design.md — the loop carries product intent into every surface iteration.

Do not let visual-system rules replace the product critique. The product finding comes first; visual polish supports it.

Inputs

The user may provide any of:

Installs
10
Repository
brijr/skills
GitHub Stars
14
First Seen
May 21, 2026
product-design — brijr/skills