anime-animation-production
Anime and stylized 2D animation production
Anime is not a preset. It is a set of production conventions born from hand-drawn cel animation under tight schedules: flat color, hard-edged shading, deliberately uneven frame timing, and a shot grammar that spends motion where it matters and freezes everywhere else. Generative tools can reproduce the surface of that look easily, and the grammar almost never by default. The value an agent adds is the grammar — knowing which convention a given genre and beat calls for, encoding it into prompts and shot plans, and reviewing output against the things that actually break the illusion.
This skill covers the craft as production knowledge. It is provider-independent. Any model named (Sora, Kling, Vidu, Wan, PixVerse, Midjourney, etc.) is an illustrative option, dated where its behavior is volatile — never the method itself.
Three labels used throughout
To keep evidence honest, claims here are tagged: